Posted on Sunday, October 30th, 2016 at 2:21 pm
For the first time in all the years of playing ‘proper’ Battlefield games (I don’t count Hard-line *spits*), I did not pre-order Battlefield 1. This is a fact I’m proud of as I normally get ‘need it NOW‘ syndrome around the time of the game’s release. The reason for this was something didn’t quite click with me in the beta that was released last month. Don’t get me wrong, it was Battlefield through and through, but I just didn’t enjoy it quite as much. I think Overwatch may have numbed me somewhat to more realistic first person shooters.
Fast-forward to last week and I watched quite a few people playing Battlefield 1 on Twitch. The game looked gorgeous and appeared to be a slightly different beast to what I experienced in the beta. I was also impressed by the look of the single-player campaign, which again, is another first as campaigns have always been an afterthought in what is predominantly a multiplayer experience in my eyes.
I finally acquired the game this week after difficulty in ordering; my Green Man Gaming order got stuck in pre-authentication of payment, which delayed me in ordering for a further couple of days. I was going to whinge about that more in this post, but I won’t. Anyway, the game has been incredibly enjoyable so far, especially the single-player campaign, which had an exceptionally high ‘meh’ factor in Battlefield 3 & 4.
Spoiler warning: The missions I have played so far have been epic. I’ll only explain my experience with the first mission as I believe it sets the tone for the game and gives you a decent demonstration of what the soldiers of WW1 experienced – granted, I don’t think a video game could possibly portray the full extent of the horrors the soldiers of the time saw.
For the first mission you are warped in to the point of view of four to five different soldiers, all of whom are at different places within the battlefield (e.g. in the trenches, part of a tank crew or even manning sentry posts). The point to this is that you’re not meant to survive, as the game reminds you at the start. You can fight on for as long as you possibly can, but eventually you’re going to succumb to gun fire, explosions or any other battlefield nastiness. Each time you expire, your soldiers name and date of birth and death is shown before you a thrown in to the next stage of the war. The mission serves its purpose well to show you the scope of the war, and gives you a taste of what is to come later in the game.
I have found the single-player campaign quite enjoyable so far, although I get the feeling it’s going to be too short, which is the case in all the Battlefield games. It would be nice to get some more single-player DLC further down the line, how about it EA, eh? *nudge nudge wink wink*. I have a feeling we’re not going to see any, mind. I guess I’ll just have to file this campaign under short and sweet, which is seriously becoming the norm these days in triple A titles. A shame really…
The multi-player on the other hand has been the complete polar opposite for me and has induced a lot of rage. Like majority of these games that are aiming for some form of realism you can either feel accomplished that you’re helping the greater good, or you can be killed so many times that you are just mere cannon fodder. I have mostly been the latter, but I think most of my failure has been due to playing a lot of Overwatch in the past six months, where the game is 6 vs 6. Depending on how the server has been configured, Battlefield is 64-players so there are more directions for enemy fire to come from. I’m gradually getting better at keeping my head down, but it’s going to take some time. In the meantime, in the mean time I’ll stick to single-player. The enemy soldiers don’t talk back there. 🙂
Filed under: Gaming